SALEM, OR — Quarterback play is finally getting the spotlight it deserves in Madden 26. For years, the position has felt too generic, with star players often indistinguishable beyond a few ratings points. That changes now. With the introduction of QB DNA, EA Sports is delivering a dramatic overhaul that blends new animations, smarter AI, real-world decision-making, and user-controlled mechanics into the most nuanced and authentic quarterback experience ever seen in the series.
New Animations, Signature Movements, and Smarter AI
Quarterbacks have always been the centerpiece of every Madden, but in Madden 26, they’re finally getting a full genetic rewrite. EA calls it Quarterback DNA — a multi-layered overhaul combining real-world data, new animations, and enhanced AI to make each QB feel more distinct, dangerous, or chaotic than ever before.
It’s not just how a quarterback throws — it’s how they see, move, and decide.
Throwing Styles and Signature Passes
Madden 26 introduces over 500 new animations and 40 unique QB “recipes” to simulate signature behaviors. You’ll now see:
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Jump throws under pressure by Caleb Williams
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Off-platform lasers from Patrick Mahomes and Lamar Jackson
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No-look passes by Matthew Stafford
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Quick flips on the run from Josh Allen
These animations are more than cosmetic. Each one triggers situationally — when on the run, under duress, or trying to make a play downfield. Every quarterback’s motion from hold to release is cleaner and more athletic.
Three new base arm slots — Over-the-top, 3/4 High, and 3/4 Low — are assigned to QBs based on their real-life tendencies. Some players (like Stafford) dynamically shift between them based on the throwing lane.
Pocket Behavior and Scramble Mechanics
Each quarterback now has a unique ball hold style, like two-hand chin-level or gunslinger low. These new holds are part of improved pocket behaviors:
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More realistic footwork and ball patting while reading defenses
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Dynamic switches from one-hand to two-hand holds when sensing pressure
When outside the pocket, movement is smoother than ever. Mobile QBs like Kyler Murray and Jalen Hurts have unique scramble locomotion sets, making them feel like themselves, not just a generic speedster.
The transition from pocket idle to scramble and then to set-and-throw is now seamless, improving responsiveness and realism.
Field Vision: A New Gameplay Mechanic
A major new mechanic, Field Vision, ties accuracy and visibility to a QB’s height and throwing lanes. Shorter quarterbacks may struggle to see over linemen, which dims receiver icons when a passing lane is obstructed.
This subtle change adds strategy — taller QBs like Justin Herbert will have a clearer line of sight, while shorter passers may need rollouts or quick decisions to avoid trouble.

QB Traits: 50 New Ways to Think Like a Quarterback
EA has added 50 new player traits to differentiate CPU decision-making. These traits don’t affect outcomes — they shape how a QB thinks.
Some key traits include:
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Run Over – QBs like Josh Allen fight for extra yards instead of sliding
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Seeing Ghosts – QBs panic after a sack and force their first read for three plays
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Quick Trigger – Throw checkdowns immediately instead of waiting
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Hero Ball – Scramble for the first down if a lane opens
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Throw Away – Dump the ball under pressure instead of forcing a play
These traits make CPU-controlled quarterbacks more authentic and more dangerous. You’ll feel the difference facing a conservative pocket passer versus an aggressive, off-script playmaker.
User Control & Throwing Mechanics
Madden 26 brings back ball-carrier special moves behind the line for quarterbacks. You can now juke, spin, and evade defenders just like Jayden Daniels — all mapped to the right stick, no modifier needed.
Passing trajectories have been retuned to give more arc and touch to non-bullet throws. The result: more satisfying deep balls, lobs, and touch passes over coverage.
AI Overhaul: Smarter Reads and Real Progressions
CPU-controlled QBs now go through read progressions using a machine learning model trained on receiver openness. How far they get in their reads depends on Awareness (AWR):
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High AWR QBs scan to the third or fourth read
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Low AWR QBs often lock onto their first or second option
This creates real variety: elite QBs will find mismatches late in the play, while mid-tier QBs are easier to bait into mistakes.
AI QBs also now:
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Make hot reads against blitzes based on ratings
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Step up, escape, or move away from pressure based on pocket integrity
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Take calculated risks when throwing into 1-on-1 situations deep
A Position That Finally Feels Alive
Between the traits, animations, and decision logic, Madden 26 is the most ambitious rework of the quarterback position the franchise has ever seen. Whether you’re trying to contain Caleb Williams in your franchise or build an offensive scheme around Lamar Jackson, every throw, run, and decision will feel more personal — and more dangerous.